Mayhem Comics and Games, Ames & Des Moines, Iowa
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July 2017

Picassimo

 

Everyone is an artist! In Picassimo, the markers will be cheerfully brandished and true masterworks created by exchanging individual sections. But wait a minute! Is that supposed to be a goblin? Or rather a chicken? The player who can draw well and also keep one step ahead by guessing correctly, collects the most points and wins the game!

1. All the players draw at the same time.
Each player secretly chooses a term from their card and draws it on their erasable drawing board.

2. Is everyone ready?
Then a transformation card is turned up. It will show which sections of each artwork are to be exchanged.

3. Picassimo!
Who can recognize what the other players have drawn?

MSRP:  $44.99

 

 

 

7th Sea RPG (Second edition)

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Théah, a land of magic and mystery inspired by our own Europe.

Players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Théah from murderous villains. It is a world of sharp blades and sharp wits, where a cutting retort can be just as deadly as a sword’s point.

Since its release in 1999, 7th Sea has brought thousands of fans into the world of Théah—a place similar to our own Europe in the year 1668. John Wick Presents is proud to bring 7th Sea back to your gaming table.

Core Rule Book:  $39.99

 

 

 

Sword & Sorcery - Immortal Souls

Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself.

Each player controls one or more heroes – legendary characters brought back to life by powerful sorcery. Weakened by the resurrection, they grow stronger during their story-driven quests. By acquiring soul points during battles, the heroes' souls regenerate, restoring their legendary status with multiple powers, magic and soul weapons, and powerful artifacts.

Designed by Gremlin Project (the same team who created Galaxy Defenders), the game system in Sword & Sorcery represents the perfect evolution of its forerunner. Gameplay is faster and dynamic, thanks to an innovative area movement and area control system, with new features never seen before in a game of this category.

Key features of Galaxy Defenders are also preserved in Sword & Sorcery, such as the advanced AI system for monsters, a high degree of character customization, and the multiple tactical options during battles. Sword & Sorcery packs, in a top-quality board game format, all the excitement of the best MMORPGs and action RPGs, to provide the ultimate heroic fantasy board game adventure.

MSRP:  $79.99

 

 

 

 

King of the Creepies

In King of the Creepies, up to six players try to build their ultimate teams by collecting creepie cards and outfitting them with gear and special abilities to fight in fast-paced battles. Players bet their hard-earned monies in the hope of buying the perfect cards to crush their enemies, but goblins are always hiding just out of sight to cause all sorts of mischief! Bet, bribe, and battle your way through the marketplace and the arena to become the King of the Creepies!

Each round of the game is played in three phases. In the market phase, players buy and sell cards to try to assemble a team of well-equipped creepies. In the match phase, players reveal their chosen combatants, then bet their monies on the outcome; after bets have been placed, a mischief card is drawn, which affects the battle in an unpredictable way. The battle phase is where the majority of the game takes place. Players battle each other using one of thirty unique creepies, using gear, items, and special abilities to help their cause. The winner earns a victory crystal, and whoever collects five crystals first wins!

The game includes a variant ruleset for "poker mode". In this version of the game, players draw an entirely new hand each round and go through a series of rounds of betting before battle, with the combat winner gaining the pot. Players then draw a whole new hand and try again until one player has all the monies!

MSRP:  $39.99

 

 

 

Time of Crisis - Roman Empire

During the Crisis of the Third Century, the Roman Empire nearly collapsed in the face of calamitous internal and external strife, including continuous civil war and barbarian invasions from all directions. Beginning with the assassination of Emperor Alexander Severus, a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire, until the reforms of Diocletian in 284 AD ushered in an era of peace.

In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents.

Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management, but also delivers a true light wargame experience. The historical flavor is strong, with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns. Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical.

All of the key elements of the era are present in Time of Crisis: civil wars between competing generals and governors, Roman legions defending the frontiers against barbarian tribes, Senate favoritism, barracks emperors, even angry mobs, inflation, the Praetorian Guard, and the ability to carve off your own piece of the Roman Empire. Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again?

MSRP:  $64.99

 

 

Fields of Green

Fields of Green takes place in the second half of the 20th century. Players take the role of farm owners trying to expand their property and business. By adding fields, livestock and facilities, they build an economic engine that will bring them closer to victory.

Fields of Green, inspired by Among the Stars, is played over four rounds (years) during which players draft cards and add them to their ever-expanding farms. At the end of each year comes the harvest season when they must water their fields, feed their livestock, and pay maintenance costs in order to receive valuable resources that will allow them to further expand in the next year. Through various means, player eventually convert their wealth to victory points, and the player who gathers the most by the end of the fourth year wins.

MSRP:  $49.99

 

 

 

FrogRiders

Deep in the forests of the North lives an enchanting elf tribe called the Frogriders. Each spring, they hold a tournament in which their four major squads perform a mock battle. Whoever best manages to capture valuable units and make clever use of their special abilities will take the victory!

Frogriders is a tactical family game in which you collect the custom-molded plastic figures by making them leap over one another. Each of the collected Frogriders enables you to keep it for scoring or return it to the tribe's village in order to use its special ability. Due to the many different privilege cards and several scoring cards (of which only a few are used each game), there are a lot of tactical nuances to discover and many strategies to employ to win at Frogriders!

MSRP:  $49.99

 

 

 

Rum & Bones: Blutrausch Legion  (Expansion set)

This Full Faction Expansion for Rum & Bones: Second Tide contains the following:

  • 5x Blutrauch Legion Hero Models

  • 5x Hero Dashboards +1x Crew Dashboard

  • 15x Hero Skill Cards +2x Crew Upgrade Card

  • 24x Blutrauch Deckhands

  • 6x Blutrauch Bosuns

  • 3x Ship Board (2x "Junker" 1x "Longship"

  • 5x Objective Tiles

  • 10x Blutrauch Legion Base Markers (5x small, 5x large)

  • 1x Blutrauch Legion Tide Deck

  • 4x Blutrauch Legion Deployment Point Tokens

 

MSRP:  $49.99

 

 

Simurgh: Call of the Dragonlord  (Expansion set)

Call of the Dragonlord is a premium modular expansion for Simurgh, a dynamic tile-laying, worker-placement game that debuted during Essen Spiel 2015. Introducing a second board depicting the Forgotten Metropolis, Call of the Dragonlord also adds a new type of Vassal – the Wizard – as well as a set of new Action Tiles.

As an addition to each player’s workforce, the Wizard can be used separately, or in conjunction with the new board. With the Forgotten Metropolis in play, players will move their Wizards on three different tracks, each providing Power Points and resources. But this movement comes with a cost, and only managing their Spellbook smartly will allow a player to reap the benefits of their Wizard being first to enter the Dragonlord’s Tomb.

Apart from expanding the pool of Resource, Transformation, Exploration, Research and Objective Tiles, Simurgh: Call of the Dragonlord also introduces Leadership Tiles – a new type of Action Tiles that may be used with the new board, or simply added to the base game without using any other expansion elements. With Action Spaces allowing for movement of multiple Vassals in one turn, Leadership Tiles add unexpected mobility to players able to make smart use of the unique abilities these tiles provide.

 

MSRP:  $39.99

 

 

 

Ghostbusters II: The Boardgame (Kickstarter Edition)

Ghostbusters: The Board Game II features an original story by Ghostbusters comics writer Erik Burnham in which the Ghostbusters investigate mood slime that has flooded the city, creating earthquakes and riots in another attempt to bring back Vigo and his minions. In line with the story, the map tiles in the game depict buildings destroyed by earthquakes and fires, as well as collapsed streets that expose sewers infested with slime, tunnels with derailed subway cars, and ghost trains.

This standalone game features new game elements that allow players to:

  • Switch between Proton and Slime Blower Packs with new custom figures and double-sided Character Cards.

  • Battle challenging new Plazm enemies that combine into stronger versions to attack and split up in defense; immune to Proton Streams, these phantoms can be taken down only by Ghostbusters wielding Slime Blower packs.

  • Use new ghosts to bring new Slime tokens that can inhibit the Ghostbusters' sight, movement, maneuvers and combat rolls.

  • Recover stolen experimental Ghostbusting equipment and level the playing field with new weapon, trap, utility and tome cards to survive challenging Event Cards and reap the rewards before things go from worse to apocalyptic.

 

MSRP:  $149.99

 

 

Spoils of War

The raid is over, and the victorious Vikings gather in the chieftain's tent to divide the spoils of war! Piled high on a massive oak table are the best treasures taken during the raid: gleaming gems, shiny swords, fine armor, and magical artifacts! Once strong allies, the Vikings are taken by greed, and soon a heated debate ensues — who will get which spoils? Fists pound the table, insults are made, and tempers rise!

Spoils of War is a fast-paced and exciting game of bidding and wagering for 3-5 players. Each round, players roll their dice, then cleverly bluff and bet to outwit their fellow Vikings. The winners of each round get to claim fantastic treasures to add to their collection! With lots of twists and surprises, no one knows who will win until the last treasure is claimed and the spoils are counted!

 

MSRP:  $39.99

 

T.I.M.E : Lumen Fide 1419 NT  Expansion

Journey back to 15th century Spain in Lumen Fidei, the fifth expansion (and sixth scenario) for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders to steal a precious item for the Agency — but all is not as it seems. A mysterious stone has drawn the attention of Christians and Moors alike, and the presence of something supernatural may be at work in the darkness. It's your mission to find out the truth, and return to the T.I.M.E Agency with the stone safely in your possession... This expansion features an additional challenge as the pressure on players is not only about time, but it also involves moral choices, a powerful opponent, and new mechanisms.

MSRP:  $28.99

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